The eFootball 2022 review is a football simulation game released in 2022. It was created by the American company, EA Sports.
The efootball 2022 review ign is a video game that has been released recently. It’s called eFootball 2022, and it’s the ‘Dad Bod’ of video games.
Konami’s PES franchise is having a banner year this year. Konami has gone with a free-to-play approach with the complete rebranding to eFootball 2022, which has piqued the interest of many, including me. Konami is trying full-on cross-play with eFootball 2022 at some time this year, using an early Online Performance Test to evaluate its online architecture. Konami must first release the game in its present form before that may happen. With so many promises of future additions and upgrades, it’s time to take a look at what’s available right now with our (ongoing) eFootball 2022 review.
What I Like About eFootball 2022
I deliberated for a long time about what to put in this section. There are certain advantages to eFootball, such as the ball being more free, however the ball mechanics aren’t as good as they used to be. After considerable deliberation, I decided on “it’s free.” The community is outraged, and those members have every right to be, but imagine how people would respond if they had paid for this.
On the other hand, just because eFootball 2022 is free doesn’t mean we should ignore it. That is not at all what I am implying. What I’m trying to say is that you have complete freedom to leave eFootball 2022 if you don’t like it. The free-to-play aspect of a football game may entice a casual fan to try it out, but there is no financial incentive ($) to remove the game.
What I Don’t Like About eFootball 2022
Normally, here is where I’d go through a list of the things I don’t like, whether they’re connected to gaming or off the field. With so much wrong with this game, I’m going to go through my first thoughts on everything eFootball 2022 from the time it hit the PlayStation Store.
What’s the location of it?
To begin with, locating the game was difficult enough. On Twitter, there were rumors about the exact release date. Although the initial release date was set for the 30th, due to time zone variations, we were able to access it on the 29th at 8 p.m. EST/5 p.m. PST.
But where was it, exactly? Well, I had to go to the PS Store’s eFootball game and pick for “Full Game” instead of the $39.99 Pre-Pack Edition to eventually download it. Despite Konami’s claims that it wasn’t a demo, the game’s title stated “demo” when it was downloaded. However, the overall download size is about 42 GB, putting it far behind NBA 2K21 (approximately 104 GB) and FIFA 22 (about 104 GB) (about 52 GB). A larger download size does not always imply a better game, but it might indicate a bare-bones offering, which I believe we all expected from eFootball.
You’re greeted with the ugliest color scheme you’ve ever seen as soon as the entire game has been downloaded. Now, blue and yellow have looked fine in recent years for my favorite Chelsea’s and Arsenal’s away jerseys, but as a menu option, it’s dreadful — as is the eFootball logo, which is obviously similar to the euro logo. Perhaps it’s a premonition of microtransactions’ ultimate demise, but I’m not sure how this got past focus groups.
Aside from the team selection menu, many of the other menus are distracting, unintuitive, and make it difficult to see the on-screen text. Menus tend to be a source of controversy with Konami’s soccer series every year, but at least the business is consistent here.
Settings for a Demo
Most of us were aware that the trial would only feature nine teams, but to be honest, this wasn’t advertised as a demo, thus the way certain choices are closed is a little deceptive. The match is split into two five-minute halves. You can’t alter the weather, and only two difficulty levels, Regular and Superstar, are available for some reason.
There are nine teams to select from while playing against the AI, but there are a lot more if you play online. So, why aren’t we able to utilize these other clubs against the AI? Again, this wasn’t advertised as a demo, but everything about it screams “demo.” There’s also a “Training” lesson that totally ignores the on-screen controller commands, which it did earlier in the movie. Thankfully, you can adjust the camera angle from this new duel camera, which isn’t the best camera to play on, particularly online, where most players utilize zoomed-out views to see more of the field.
The pre-match activities were something I liked from the trailers and Online Performance Test, but I’m already bypassing them after viewing them a few times. The panoramic views of the stadiums before the game, with the field being watered and fans making their way to their seats, are particularly appealing. The equipment selection page and warm-ups are both appealing, but it’s here that we get our first glimpse of the visuals.
The Gameplan menu, which experienced PES players spend a lot of time in before entering a match, has been dumbed down and displayed horizontally rather than vertically, as it was in eFootball PES 2021 Season Update. You can still shift players about, but the techniques we’ve all become used to over the last several years have been simplified, with just five offensive team play styles to select from – and strangely, no defensive strategies. I’m not sure whether they’ll ever be patched in, but how can one exist without the other?
Overall, everything so far seems to be bare bones and reduced down to the core, which doesn’t help quell rumors that this is just a smartphone game.
If this is being promoted as “next-gen graphics,” I believe my eyes need to be examined. The kit textures and some of the more recognized faces are great, but that’s about it. Last year’s audience was a joke, but this year’s is much worse. The crowd seems like a flashback to the PS2 days, when developers had to compromise crowd aesthetics for better graphics on the field. From the repetitive models to the washed out pixels, the crowd appears like a throwback to the PS2 days.
The grass, which seems to be washed out and that players aren’t really walking on it, but rather gliding over it, is the next in a long series of poor graphics. The game’s genuine stadiums look great, and the lighting is usually decent, but there’s a strange silver/gray glow that glows around the players when they’re moving. It’s like early green screen technology in action, yet it wasn’t there in PES last year.
While some of the player faces are excellent, the generic faces are once again a big disappointment and seem out of place. None of this is as startling or frightening as the players’ strange lip motions, which I assume are Konami’s effort to convey player emotion. The visuals in this game are underwhelming, especially given what we saw from the Unreal Engine in the engine announcement video, they aren’t up to par.
This is when the real issues begin. The game is as unstable as any AAA sports game I’ve ever played, including PES 2014, which was terrible when it first came out but ultimately improved to a playable football game after many updates. The passing speed is sluggish from the start, and with Konami changing around the pass aid, it’s difficult to keep up with ground passes.
After kicking off, you’ll observe the players’ sluggishness and lack of reaction while in possession of the ball. It’s bad enough that Konami altered the dribble mechanics, so R2/RT may now be used for sprinting and dribbling depending on how hard you push the button. It’s difficult to get a feel for this new function without haptics, which should have been patched in later like “Sharp Kicks,” which will also be linked to R2/RT.
Returning to passing, I’ll simply add that it’s difficult, which I wouldn’t mind if it was done consistently. Even with Pass Assistance Level 3, there are instances when the ball does not get to the player I intended to pass it to. It seems like the game just decides when passing mistakes will occur, and it doesn’t seem to matter whether you’re playing far out of the back or through on goal with a 2-on-1 chance; it’s all random.
The general game pace and match tempo aren’t terrible, but they seem forced in the sense that your players only move fast when you use the turbo button. Due to the lack of reaction, turning and dribbling are slow, and although player weight and momentum have long been a hallmark of PES, they don’t feel as nice as they used to.
Not only is there a problem with player mobility this year, but player awareness, which has always been hit or miss depending on the Data Pack, is atrocious. When the ball is handed to them, players sometimes totally disregard it, and the infamous “run back to your place” problem still exists. Super Cancel is still in the game, but if Konami doesn’t fix this problem soon, I’m worried I’ll wear out those two buttons.
Collisions between gamers, warped limbs, vanished players, and other amusing glitches have all made the rounds on Twitter. Every time I play a game, there appears to be a new bug. Look, you should anticipate errors in demos, but as we witnessed with the Andrew Bynum NBA Elite glitch a few years ago, these kind of glitches may completely destroy your game, making it difficult to recover.
The collision mechanism, or lack thereof, is farther down the list of gameplay problems, yet it is just as essential. Not only are the collisions ugly, but apparent infractions like slide tackles from behind aren’t called. The ball is a bit more free this year, but it seems that the game can’t tell what’s a foul and what isn’t since the ball isn’t attached to your foot. Keepers, which Konami had cleaned up after years of being mediocre, has reverted to its previous state of being very awful. They often leave their box to shut down an attacker who isn’t in a position to threaten the goal, leaving you with a wide open net.
Before you even go into the box, you need to practice on your defense. I appreciate how responsive the tackle button is in terms of how quickly the animation plays out after you press it. It’s something I’d want to see improved in the FIFA series, but the new matchup mechanism appears to be a reintroduction of the second-man press, which was meant to be removed from the game to widen the skill difference and appeal to competitive players.
Player switching has its own set of problems, since the game often chooses the incorrect player for you. Maybe there’s a skill gap, and we’ll all have to grow accustomed to pointing in the direction we want to go to, but on fully aided switch settings, the game should be wiser about who it chooses for us next.
Overall, eFootball 2022 is a poor performer in terms of playability. If eFootball 2022 were a body type, it would be a fatherly figure. It has the appearance of something that used to be excellent, but it is still a solid year and a few life changes away from being allowed to take off its shirt at the pool.
Despite the game’s terrible trailer, deceptive information, and money-hungry cash grab, the Premium Player Pack DLC was/is published, and it turned out to be worse than anticipated. There are a few promising elements here and there, and although it still feels like a PES game, there’s so much to correct at this stage that it begs the question, “Whose idea was it to greenlight this game?”
Was Konami rushing to get this out before the formal release of FIFA 22? Maybe. However, after playing eFootball 2022, I doubt many people would stay with it right now. I’m sure Konami received the downloads it needed, but was it worth the wrath from the community? PES/eFootball is a community game, meaning that players improved on what Konami created, whether via PC modifications, Option Files, or tactical guidance. It provided a sense of belonging and community, as well as the idea that, no matter how little your contribution was, you were helping to improve the game.
Even the choice to take a year off was widely praised, yet this is the game Konami has produced after two years of development? Because the next major update is expected to bring in some new modes and game features, I wouldn’t blame anybody for deleting the game and giving it another shot because, at this point, eFootball 2022 can only go one way, right?
The efootball review ign is a video game that was released in 2022. It is the first football game to have an open-world, single player campaign mode.
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